Team Roster
Qty | Ally | Type | Cost | M | St | Ag | Ar | Skills | Comp |
---|---|---|---|---|---|---|---|---|---|
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12 | 3 | Flesh Golem | 50 000 | 6 | 3 | 2 | 8 | Thick Skull | G |
2 | 0 | Clay Golem | 80 000 | 7 | 3 | 3 | 7 | Regenerate, Golemic Mutation | G+A |
2 | 0 | Stone Golem | 100 000 | 3 | 5 | 1 | 9 | Stand Firm, Piling on, Fragile | G+F |
2 | 0 | Steel Golem | 120 000 | 5 | 4 | 2 | 10 | Break tackle, Block, Mighty blow, Calcareous | G+F |
Rerolls cost : 70 000 Gp
Apothecary : Yes
Sorcerer : Yes
Allied : Chaos, Chaos
Bastard, Elementalists, Ethereal,
Fimir, Garoos, Goblins,
Ogres, Warp Lords.
Special Rules
Fragile:
+10 with the serious jet of wound.
If the result is higher than 66, the player dies.
Acute Calcairite:
A player with this competence donot can play under the rain (Downpour and Blizzard).
Golemic transfer:
When the golem is bought, the coach chooses a transfer for
10.000 below additional Gp. The coach can carry out this operation at
each beginning of match (in which case the player loses the transfer
previously acquired).
List transfers available : Prehensile tail,
Big Hands, Tentacles, Extra Arms, Very long legs,
Fool Appearance, 2 heads.